All labsStart: Vectors are arrows
Linear algebra 1
Build vectors and 2×2 matrices and watch them act on a grid — a linear map, seen as a picture, is what makes the algebra behind graphics, games and machine learning make sense.
Briefing
Everything happens on a grid you can see. You drag arrows, stretch and spin the whole plane, and watch a 2x2 table of numbers do it — so that by the end a matrix is a picture you can read, not a rule you memorised.
You'll learn to
- Add and scale vectors, and build any point from two basic ones
- Read what a matrix does straight from its two columns
- Build a matrix that produces a transformation you want
- Use the determinant as the area it scales by, and see why order matters
0 of 9 steps done0%
Before you work with matricesOptional warm-upStarts from zero: directions on a map, arrows you can add and stretch, and rules that move every point. Ten minutes.Scaling
One number, one vector, a whole line
Finding a and b
Two directions, two equations, one method
Linear combinations
Two vectors can reach anywhere
Matrices move space
The columns say where the grid lands
Build the transform
Set the columns, watch the shape follow
The determinant is area
One number tells you how much bigger
Order matters
A·B is not the same as B·A
Where this shows up
Graphics, games, and machine learning